Sculpting In Blender

So I've gotten the character roughed in with basic shapes, and have also completed all her accessories so I've moved to the point in the book where you start sculpting.  This is something completely new as a program like Zbrush was always out of my price range.  I can't tell you how cool it is to finally get to play with it, especially in a free tool like Blender

In the videos it always seemed like a much more natural way to sculpt rather than worrying about polygons, edges and vertices.  It's definitely a new skillset to learn after messing with polygons, but I may be getting the hang of it.

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